Blog Archives

Study Room Time Machine

To avoid any confusion, no – the library does not have a time machine in a study room. At least, not in this century. We do, however, have a virtual game called Study Room Time Machine that we would like

Posted in About Us, Events, Featured, Game Studies, Libraries, Library Outreach, Library Technology, Melville Library, Special Collections & University Archives

SBU Libraries Southampton Recognizes International Game Day

Stony Brook University Southampton Seawolves have worked extra hard lately as midterms passed us by. To honor this extraordinary effort we’ve decided to take part in the upcoming International Games Day. Take a break from studying and play table-top classics such

Posted in Game Studies, Libraries, Southampton

Play Culper Spies eGame this Presidents Day Week!

Presidents Day is next Monday, February 15th.  Wondering what you can do to feel a little more patriotic? Why not learn more about our nation’s rich history while fine tuning your research skills! For those looking for a game that

Posted in Game Studies, Get Your Read On, History, Information Literacy, Libraries, Library Instruction, Library Outreach, New and Notable

New Game, Contests For International Games Day 2015!

While you’ve been working hard all year earning credits for your degree, we’ve been working hard all year to make your learning process a little more fun.  And it’s exhausting – in a good way.  ALA’s International Games Day is

Posted in Events, Game Studies, Library Outreach, Library Technology, Melville Library

International Games Day Draws Celebrity Guests to the Library

Books are easily the predominant symbol that comes to mind when you hear the word library. But games have long played an important role in the library world.  Chess Clubs found their way into library space as early as the 19th

Posted in Game Studies, Library Outreach, Melville Library

SBU Libraries Honor International Games Day

To further prove that we are more than just books, the Library has been diligently assembling a series of fun yet educational events and activities that highlight more than just our collection of over two million titles. Earlier this year,

Posted in Central Reading Room, Events, Game Studies, Library Outreach, Melville Library

Spotlight: Project MUSE

Project MUSE is a leading provider of digital humanities and social sciences content; its electronic journal collections support a wide array of research. MUSE is a source of complete, full-text versions of scholarly journals from many of the world’s leading university presses

Posted in Academic Subjects, Africana Studies, Anthropology, Art, Arts & Humanities, Asian and Asian American Studies, Atheletic Training, Biology, Business, Chemical Engineering & Material Science, Chemistry, Chinese Studies, Cinema Studies, Classics, Computer Science, Cultural Analysis & Theory, Dance, Databases, eBooks, Economics, Education, eJournals, Engineering, Environmental Art, Architecture and Design, Environmental Humanities, Featured, Film Studies, Game Studies, Geosciences, History, Italian American Studies, Japanese Studies, Journalism, Korean Studies, Marine and Atmospheric Sciences, Medicine, Music, Philosophy, Physics, Political Science, Religious Studies, Science, Technology, Engineering and Mathematics, Social Sciences, Sociology, South Asian Studies, Sustainability, Technology, Theatre, Women's Studies, Writing and Literature

Artifacts from Regatta Boat Live On in the Central Reading Room

The Game Lab goes Topsy-Turvy in honor of this year’s Roth Regatta theme.

Posted in Central Reading Room, Game Studies, Library Outreach, Melville Library

When Games Went Click: The Story of Tennis for Two

Created in 1958 by American physicist William A. Higinbotham for visitors at Brookhaven National Laboratory (BNL)  in Upton, NY, Tennis for Two is pivotal in the history of video games. The documentary “When Games Went Click: The Story of Tennis for Two” chronicles

Posted in Comparative Studies, Cultural Analysis & Theory, Game Studies, New and Notable, Special Collections & University Archives

SBU Librarians, Faculty Featured at Museum Event

“The Beginning of Video Games”, a special event at the Museum of the Moving Image on Saturday, October 1, features Cultural Studies professor Raiford Guins, University Archivist and Head of Special Collections Kristen Nyitray, and Librarian Helene Volat. The program

Posted in Game Studies, Special Collections & University Archives