Founded in 2010, the William A. Higinbotham Game Studies Collection, a special collection at Stony Brook University, contributes directly to the study of video games as popular culture and to their historical longevity.
The initiative is dedicated to: collecting and preserving the texts, ephemera, and artifacts that document the history and work of early game innovator and Brookhaven National Laboratory scientist William A. Higinbotham, who in 1958 invented the first interactive analog computer game, Tennis for Two; and documenting the material culture of electronic screen-based game media.
In addition to game hardware and software, game-related ephemera is collected, which consists of: video and computer game magazines; game catalogs; strategy guides; game boxes and cases; game instruction manuals; video and arcade game promotional materials; game memorabilia; photographs of arcades; and original publications on video game history and culture.
Latest posts by john (see all)
- Innovation Lab to Demo 3D Printing in the HSC Library - January 19, 2016
- 3rd Lecture in the Lecture Series of the Office of Global Library Initiatives - January 14, 2016
- On-Site Reference in the Humanities Building - January 13, 2016